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Gumroad – MetalX8 Part 2 and Part 3

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MetalX8 Part2 – HardSurface UVs Unfolding in Maya This is the second Tutorial from a series that will establish the Metal-X8 Project based on a DIMA Chen’s concept. In this one I will share with you my process to Unfold UVs on Hardsurface mesh in Maya. This Tuto is recommended for an intermediate/confirme level in […]

The post Gumroad – MetalX8 Part 2 and Part 3 appeared first on GFXDomain Blog.


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