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Gumroad – Blender 3D (2.8): Hard Ops 00985 – NeodymiumX

What is Hard Ops? Hard Ops is a toolkit aimed at assisting users with everything from modelling to rendering. Hard Ops is optimized for usage in working full screen and with no UI. With tools ranging...

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Gumroad – Modeler 1.0.4 for Houdini

Direct modeling tools for houdini, working and tested in houini 18.0.391 Modeler 1.0 (formerly DM) is a plugin package for modeling in SideFX Houdini. What you will have for $100: 1. Edit Mesh state...

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Gumroad – SoMuchZBrush by Joe Pikop

SoMuchZBrush fast tracks these workflows -Create clean, lower density meshes with all of the original detail in one click. -Rapidly prototype game resolution meshes -Dynamesh with polycounts in mind...

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Gumroad – SoMuchMaterials by Joe Pikop

SoMuchMaterials is a collection of material generators for Substance Painter to fast track hand painted looks from baked high poly models. The package currently includes these generators:...

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Gumroad – Skin Shader for Blender Cycles-EEVEE

Features: Skin shader for EEVEE (Simple version). Skin shader for Cycles (Advanced version). PBR Ready (Get same results under different light scenarios). Customizable colors for different skin areas....

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Gumroad – Castle Tutorial by John J. Park

        Download Links:-     Gumroad_-_Castle_Tutorial_John_Park.part1.rar Gumroad_-_Castle_Tutorial_John_Park.part2.rar   Mirror :-...

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Gumroad – Ty Carter Session 41: Cinematic Storytelling

Session 41, Cinematic Storytelling: Designing Light and Color Part III: “Key Grip: Foundational Lighting You Can Count On” is a two video session in which we’ll explore characters, environments, and...

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Gumroad – Houdini Tutorial Procedural Japanese Castle in Unreal Engine 4

In this tutorial you will learn how to create a procedural Japanese castle generation tool in Houdini 18. How to automatically generate interior and exterior using point instance. The method allows to...

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Gumroad – Ty Carter: Brushwork Demonstration video (from Session 5)

Here is everything you get: -HD Video Tutorial with Brushwork demonstrations and a case study on creating active and passive areas within your painting (59 min.)!! You’ll learn: -to control hard and...

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Gumroad – Female Anatomy Tutorial by Raf Grassetti

During this tutorial, you will learn how I go about creating a female model. I will show you my process of blocking the model from scratch, the female proportions and main muscle groups to always keep...

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Gumroad – Zeronis 2019

Zeronis is a concept artist at riot games. This includes JPG and PSD files, plus drawing process videos. 2019 01/January 2019 Batch 1/JPEG + PSD.rar 257.9MB 2019 01/January 2019 Batch 1/Kate IM Corp...

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Gumroad – Dmitry Prozorov – White Priestess

This Pack Contains: – Original Speed Video Process (100% Speed + Workspace) WMV – Speed Painting (4000% Speed) WMV – Full-Size Finished Image JPEG       Download Links:-...

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Gumroad – Illustration Pack 33 with Andreas Rocha

Illustration Pack contains: – Brushes – JPGs – PSDs – Step by Step JPGs – Videos (no audio)   Download Links:-     Gumroad_–_Illustration_Pack_33_with_Andreas_Rocha.part1.rar...

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Gumroad – Illustration Pack 34 with Andreas Rocha

Illustration Pack contains: – Brushes – JPGs – PSDs – Step by Step JPGs – Videos (no audio)   Download Links:-     Gumroad_–_Illustration_Pack_34_with_Andreas_Rocha.part1.rar...

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Gumroad – 50 Issues from Hell from Creative Shrimp

Early bird discount currently on! (ends 15th May 2020) 3D modeling is hard, sometimes needlessly uncooperative. So many things can go OFF THE RAILS. Even if you feel more or less comfortable with 3D...

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Gumroad – Barbarian by Tom Newbury

(Texturing Realistic Skin for Characters) This tutorial is an update of my older skin texturing tutorial, with new processes and techniques while using up to date software. I not only show you how to...

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Gumroad – Vertex Trees – Scots Pines Bundle

MAX Eight carefully crafted & hyper-realistic pine trees. All of them were made with our self-invented vertex workflow, which makes each tree individual and unique, although the same maps are used...

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Gumroad – Modeling the human skull in zbrush

In this tutorial I cover how to create a realistic human skull. From the rough blocking to the final detailing, everything is shown and explained. Nothing is skipped and numerous tips and trick are...

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Gumroad – Hard Surface Modeling with Maya – Military Radio by Romain Chauliac

In this Hard Surface Modeling Tutorial with Maya I’ll show you various tips and techniques on how to properly model from a concept. Even if it’s look just a “little asset” it’s quite complex in term of...

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Gumroad – Mari Nodegraph PBR Texturing + Look Development

In this tutorial I will go over PBR texturing in Mari 4 using ONLY the nodegraph. The idea behind this workflow is to recreate the workflow of substance inside of Mari. I use the newest extension pack...

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